More AI and more sounds


Made some improvements and fixes to the enemy AI controller, and started adding sounds to various things, mostly enemies. There is now sound and a visual when you hit super armor. I'll slowly be adding more sound effects here and there, and possibly changing the cave BGM.

I also finally got myself motivated enough to work on the new character sprite! The next update may feature several changed and/or WIP animations for the Kobold, who I've taken to calling Ko.

Files

ProjectKoboldsTale_2-1-23.zip Play in browser
Feb 01, 2023

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