Boss update and gamepad controls fixed
Project Kobold's Tale » Devlog
I finally updated the way you replenish mana in this boss fight!
Also got my PS4 controller working finally, and fixed some long standing issues with controllers. The D-pad should now work properly, and casting while moving should no longer be weird. Also changed the button for closing menus for...reasons
Files
ProjectKoboldsTale_Linux_2-26-23.rar 39 MB
Feb 27, 2023
ProjectKoboldsTale_MacOSX_2-26-23.app.zip 41 MB
Feb 27, 2023
ProjectKoboldsTale_WebGL_2-26-23.zip Play in browser
Feb 27, 2023
ProjectKoboldsTale_Win64_2-26-23.zip 38 MB
Feb 27, 2023
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Project Kobold's Tale
A kobold based metroidvania
Status | In development |
Author | NonEuclideanOtter |
Genre | Platformer, Action |
Tags | 2D, Dragons, kobolds, Magic, melee, Metroidvania, Pixel Art, Prototype, work-in-progress |
More posts
- small visual update!Feb 16, 2024
- Autosaves, Havens and CheckpointsOct 14, 2023
- 7/12/23 update Time DilationJul 12, 2023
- 7/9/23 updateJul 09, 2023
- dev update : scrapping my weapon workflowApr 11, 2023
- Shiny Rocks updateMar 16, 2023
- Rapid fire updatesMar 12, 2023
- Magic, mana, melee, and tutorials!Feb 25, 2023
- Of poise and magic!Feb 21, 2023
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